Kongregate free online game Imperator - For Rome! - Italy, fourth century B.C. After years of bitter struggle against the neighboring peoples, Rom. Play Imperator - For Rome! PC Games for Download 1. Release Date: 30th September 1998 Developer: Impressions Games A game released over 20 years still to this very day is the best roman city builder out there, comfortably eclipsing many titles that have tried to topple it from number one position with fancier 3D visuals - even it's own sequel has failed. Interactive Games. Play Free Interactive Online Games about Ancient Rome. Interactive Quiz Questions with Answers about Ancient Rome by Topic. Ancient Rome Five Themes of Geography. Early Ancient Rome - The Founding and Kingdom. Ancient Rome - The Roman Republic. Ancient Rome - The Roman Empire.
Have students try these activities to expand their knowledge and interest in the Roman Empire.
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Math, History
Introduce students to Roman numerals. Have students practice reading and writing a few small and large numbers. Next, ask students to name significant events in history, such as the end of the Roman Empire, the signing of the Declaration of Independence, or the landing of the first man on the moon. Write these events on the board. Secretly assign one event to each student. Each student should then research the year the event took place and write this year in Roman numerals. Have students take turns putting their dates on the board. The rest of the class first figures out the date and then tries to match it to a major event from the list.
Geography, History
Have students locate Rome, Greece, North Africa, Spain, the Middle East, and Britain on a map or globe to become familiar with the territory of the Roman Empire. Students should then research when Roman control began and ended in these areas, the names of the regions before, during, and after the Roman Empire, and compare the names to the modern English names of these countries and the names in each county’s native language.
Social Studies
Make a class time line that goes from 500 B.C. to A.D. 500. Ask students to research ten events that happened between these dates around the world. Give students ten index cards or pieces of paper on which they should write one or two sentences about each event. Ask students to read their sentences aloud and place them along the time line in the appropriate location.
Language Arts, Art
Ask students to pretend that they are visiting ancient Rome and are sending a friend a postcard. Discuss with students what types of images appear on postcards and what people usually write on them. Give students blank index cards and ask them to draw an appropriate picture on the front and write a greeting to a friend on the back. Double devil slot machine. Encourage them to include details about the sights, smells, and sounds they would encounter in ancient Rome. For fun, students can even write the numbers in the address in Roman numerals!
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Publius Syrus, who lived in the first century A.D., is credited with many thought-provoking maxims, or sayings. Write three of his maxims on the board:
To do two things at once is to do neither.
We desire nothing so much as what we ought not to have.
It is a very hard undertaking to seek to please everybody.
Ask students to select one of these sayings, and write a brief explanation of what it means to them and whether they agree or disagree with it. Students should also include a description of a real or fictional situation when the saying fits.
Roman Games To Play Online
Games and Activities on the Roman Empire | Kids Discover
Building a city in the classical age isn’t breaking new ground for simulations, and the game’s developers clearly have tried to avoid the missteps of previous titles. The result is that Rome can actually be built in a day, or at least a generic and typical Roman-styled city can. There is plenty of individuality in terms of locations and settings. But, beyond the different scenery, the ancient versions of Londonium and Colonge eventually become a bit cookie cutter, albeit with a Latin flare.
The problem is that building a city requires a fairly straightforward formula. The key to each city is housing, as is to be expected. But houses need food, so you need to build farms close to the houses, and butchers or bakeries close to the farms. Of course, you need to build altars to keep the people happy, prefects to keep your town from burning down, and so on. Markets, taverns, and warehouses can help move things around a bit. Eventually you can add a few temples and even a theater or coliseum to make the people still happier, but in the process each city basically becomes just like the last. Playing an ancient urban planner would be enjoyable if there were more ways to mix it up.
The military aspect of the game is almost nonexistent, while the economy is overly simplified. The interface is streamlined, and building your town is easy enough, but everything remains generic. Worst of all, there isn’t enough to make it feel Roman. Instead of getting a full-blown Roman holiday, you’re left feeling like you’ve visited Little Italy.
Roman War Game
System Requirements: Pentium IV 1.5 Ghz, 256 MB RAM, WinXP
Roman Empire Building Game
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